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如今谈论严肃的问题应该多是要和电影或是文学挂钩。完全不把图形文化当回事。在高低文化的持续争辩中,人们一直持续忽略大量证明图形文化有自己的价值和针对性的作品。即使是图形文化自身也这样,图形文化这其中的漫画,图像设计和一定的卡通形式都要为他们的艺术身份不断抗争。动画不应该只停留在图像、视觉文化上而是教育等其他领域的工作,融入更大的图景中去。年轻一代更加清楚动画可以做任何事,但是我们现在还没有习惯动画用在每一件事上,大胆的结合动画和新的事物会获得有趣的结果和相当大的关注。
Today, serious questions should be linked to the film or the literature. Do not take graphic culture seriously. In the ongoing debate about the culture of high and low, there has been a continuous neglect of a large number of works that prove that the graphic culture has its own value and pertinence. Even the graphic culture itself is so, the graphic culture of which comics, graphic design and a certain cartoon form must continue to fight for their artistic identity. Animation should not just stay in the image, visual culture but education and other fields of work, into a larger picture to go. The younger generation knows more clearly that animations can do anything, but we are not used to animations for everything yet. Bold combinations of animations and new things yield interesting results and considerable attention.