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处于初级发展阶段的手机游戏,很多规则和标准还没有建立,便已成为各方争夺的焦点。2014年的手机游戏市场注定不平静。2014年1月,阿里集团宣布手游平台战略;随后,小米、游戏蜗牛等有着手游渠道的公司,几乎同时宣布让利游戏开发商的7∶3(游戏开发商拿7,渠道商拿3)的分成比例。这其实只是2013年手机游戏全年365天高烧不退之后的新并发症。整个互联网行业都在发着手机游戏的烧,就如之前的电商、团购和App热一样。
At the initial stage of mobile games, many rules and standards have not been established, it has become the focus of all parties contend. 2014 mobile game market is doomed to not calm. In January 2014, Alibaba Group announced a mobile platform strategy. Subsequently, millet, game snails and other mobile games companies announced the game developer 7: 3 (game developers took 7, channel 3) The share of the ratio. This is actually just a new complication of mobile phone games in 2013 after 365 days of high fever. The entire Internet industry is sending mobile games burned, as the previous e-commerce, buy and app hot the same.