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目前,游戏经常被当作娱乐工具而忽视了它的趣味性学习体验,这种误区造成了游戏和学习的对立。本文以物理教育游戏为例,结合詹姆斯·保罗·吉的学习原则,使用回放分析引擎(RAE)回放游戏环境中的用户操作记录,使用获取与分析用户行为的工具包记录游戏过程中的指标,通过分析用户与教育目标的学习性与对齐性问题,及时发现游戏设计中的缺陷,以促进教育游戏发展。
At present, the game is often used as an entertainment tool to ignore its fun learning experience, this misunderstanding caused by the opposition between games and learning. This paper takes the physics education game as an example, uses the learning principle of James Paul Josh, replays the user operation records in the game environment by using the playback analysis engine (RAE), and records the indexes in the game process by using the tool kit for acquiring and analyzing user behaviors, By analyzing the learning and alignment of users and educational goals, we can discover defects in game design in time so as to promote the development of educational games.