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初中信息技术是一门理论性与实践性都比较强的学科。而游戏化教学的开展,大大的提升了课堂教学的效果,从而让信息技术课堂魅力无限。文章从课堂教学游戏化,提高课堂教学趣味性;开展测试化游戏,体会游戏化学习乐趣;开展操作性游戏,提高学生的实践能力;开展合作性游戏,培养学生创新思维能力;通过游戏化教学,提高学生自主学习能力五个方面进行阐述。
Junior high school information technology is a theoretical and practical are relatively strong subject. The gamification of teaching, greatly enhance the effectiveness of classroom teaching, so that the information technology classroom attractive. The article from the classroom teaching gamification, to improve the interest of classroom teaching; to test the game, to experience the fun of game learning; to carry out operational games to improve students 'practical ability; to carry out collaborative games to develop students' creative thinking ability; through the game of teaching , Improve students' ability to learn independently five aspects.