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主要介绍了车削仿真系统的结构设计 ,并采用实体建模与三维图形显示技术 ,在合理简化的基础上构造刀具轨迹扫略体 ,与毛坯进行布尔差运算 ,实现了基于实体布尔运算的仿真系统。
The structural design of the turning simulation system is mainly introduced. The solid modeling and 3D graphics display technology are used to build the tool path sweeping body on the basis of reasonable simplification, and the Boolean difference operation is carried out with the blank to realize the simulation system based on the physical Boolean operation .