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为了对全球范围内的战场作战情况进行实时模拟,文章提出了一种构建战场环境仿真系统的解决方案,分别以基于视点的LOD和地形预读方法解决大规模地形的可视化问题,以基于模板的动态场景元素管理解决大量运动物体的组织、管理问题,以基于经纬度的运动物体位姿变换解决物体运动姿态的模拟问题.实验结果表明,该方法能够实现大规模地形的实时可视化,能够对物体运动姿态进行有效的模拟,满足全球范围内战场环境实时仿真的需要.“,”In order to simulate global real-time battlefield combat,a solution of constructing battlefield environment simulation system is proposed.The viewpoint based LOD and terrain pre-reading method is adopted to solve the terrain visualization problem,the template based dynamic scene management method to organize massive objects and the latitude,and the longitude based position and gesture transformation method to simulate the moveable objects.The result shows that through this solution,the real-time visualization of large-scale terrain can be realized and the moveable object\'s gesture can be efficiently simulated,which meet the needs of global battlefield environment simulation.