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本文在研究创客教育内涵的基础上,从教材优化整合与二次开发、情境体验、自主学习、合作探究、项目开发、多元评价等方面对创客教育在信息技术教学中的应用进行了分析与探究。实践表明,创客教育在提高信息技术课程的教学效果,培养学生的信息素养等方面可以发挥较大的作用。
On the basis of studying the connotation of Maker Education, this essay analyzes the application of Maker Education in information technology education from the aspects of optimization and integration of teaching materials, secondary development, situational experience, autonomous learning, cooperative exploration, project development and multiple evaluation And explore. Practice shows that Maker Education can play a greater role in improving teaching effectiveness of information technology courses and cultivating students’ information literacy.