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小学信息技术教育是一项介入式教学内容,并不属于义务教育的范畴,在教学过程中,重点需要突出实践和交流的成效,教育教学过程不能受到枯燥的局限,应该让孩子们在游戏式的学习过程中,领会到信息技术的神奇之处,做到有所学,有所用。文章以当前小学信息技术教育面临的“瓶颈”入手,以实践教育教学过程为前提,注重教学过程的交流性和游戏式,积极探索小学信息技术教学瓶颈的破解策略。
Information technology education in primary schools is an interventional teaching content and does not fall into the category of compulsory education. In the teaching process, the emphasis should be placed on the effectiveness of practice and communication. Educational and teaching processes can not be borne by limitations. Children should be encouraged to play games During the learning process, I realized the magical place of information technology so that I could learn and use it. The article starts with the “bottleneck ” facing the current IT education in elementary schools, and takes the practice of teaching and learning as the precondition, paying attention to the communicative process and game style of teaching process, and actively explores the cracking tactics of the bottleneck of IT teaching in elementary schools.