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设计思路猜拳是孩子们比较喜欢和熟悉的游戏,当遇到意见不统一或者玩具不够分配时,他们会自发地用猜拳的方式来做决定。但是在猜拳的过程中往往会为输赢而引起争执,原因之一就是比几次,赢了几次,输了几次,常常会有孩子故意赖皮,最终谁输谁赢搞不清。“谁是猜拳高手”的活动就是帮助孩子们解决游戏中的困难,学习使用统计的方法来
Design Ideas Guessing fist is a game that children love and are familiar with. When confronted with disagreements or toys are not allotted, they will spontaneously make decisions by using guessing. However, in the process of guessing, disputes often result in losing or winning. One of the reasons is that several times than won several times and lost several times, there are often children who deliberately forfeit their rights. “Who is the guessing master” activities is to help children solve the difficulties in the game, learning to use statistical methods