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本文对已报导的零位光栅设计方面的工作做了介绍。给出了基于节点距原则的一个新的设计方法,减少了计算工作量,从而有可能求得优化解。
This article describes the work that has been done on zero raster design. A new design method based on node distance principle is given, which reduces the computational workload and makes it possible to find the optimal solution.